Criatura Sprakki Academy

A korean Ragnarok Online Zero fansite

Guild Dungeons

In Guild Dungeons you can not only hunt monsters, but also battle with other players, and acquire various items and equipment that can be used in WoE.

In a Guild Dungeon, it is possible to battle with all other players except for those in your guild. Even party members not in your same guild are hostile. When you die, you lose experience. Also, Guild Dungeons can not be used during WoE. If you are in a Guild Dungeon (GD) during that time, you will be moved to your save spot.

Table of Contents

How To Enter

Anyone can enter a Guild Dungeon after paying the Dungeon Manager NPC. Guild Members who occupy a Castle in the area can enter for free, without paying any fees.

Entry locations that cost 30,000 zeny

  • Valkyrie Realm (Prontera): prt_gld 156/99
  • Britoniah Realm (Geffen): gef_fild13 195/241
  • Balder Realm (Payon): pay_gld 200/180*Added by 2019.12.11 update
  • Luina Realm (Aldeberan): alde_gld 213/148*Added by 2019.12.11 update

Entry locations that are free for Castle owners of that realm

  • Valkyrie Realm (Prontera): prtg_cas01 94/200, prtg_cas02 84/72, prtg_cas04 56/283
  • Britoniah Realm (Geffen): gefg_cas01 78/84, gefg_cas02 167/40, gefg_cas04 58/75
  • Balder Realm (Payon): pay_gld 200/180, payg_cas03 38/42, payg_cas04 52/48*Added by 2019.12.11 update
  • Luina Realm (Aldeberan): aldeg_cas01 211/181, aldeg_cas03 200, 177, aldeg_cas05 22/205*Added by 2019.12.11 update

Monsters

Valkyrie Realm (Prontera)

Creamy Fear Creamy Fear
  • Level: 117
  • HP: 54,633
  • DEF/MDEF: 152/142
  • Class: Normal
  • Family: Insect
  • Property: Wind LV1
  • Size: Small
  • EXP/JEXP: 7749/7425
Link here
Caterpillar Caterpillar
  • Level: 121
  • HP: 77,721
  • DEF/MDEF: 200/126
  • Class: Normal
  • Family: Insect
  • Property: Earth LV1
  • Size: Small
  • EXP/JEXP: 9597/8772
Link here
Enraged Caterpillar Enraged Caterpillar
  • Level: 121
  • HP: 388,865
  • DEF/MDEF: 200/126
  • Class: Normal
  • Family: Insect
  • Property: Earth LV1
  • Size: Small
  • EXP/JEXP: 47985/131580
Link here
Old Treasure Chest Old Treasure Chest
  • Level: 99
  • HP: 20
  • DEF/MDEF: 100/0
  • Class: MVP
  • Family: Formless
  • Property: Fire LV4
  • Size: Small
  • EXP/JEXP: 0/0
Link here

Britoniah Realm (Geffen)

Wraith Dead Wraith Dead
  • Level: 121
  • HP: 112,260
  • DEF/MDEF: 178/112
  • Class: Normal
  • Family: Undead
  • Property: Undead LV4
  • Size: Large
  • EXP/JEXP: 10053/8316
Link here
Zombie Master Zombie Master
  • Level: 119
  • HP: 75,891
  • DEF/MDEF: 158/92
  • Class: Normal
  • Family: Undead
  • Property: Undead LV1
  • Size: Medium
  • EXP/JEXP: 8673/7170
Link here
Leader Zombie Master Leader Zombie Master
  • Level: 119
  • HP: 379,455
  • DEF/MDEF: 158/92
  • Class: Normal
  • Family: Undead
  • Property: Undead LV1
  • Size: Medium
  • EXP/JEXP: 43365/107550
Link here
Old Treasure Chest Old Treasure Chest
  • Level: 99
  • HP: 20
  • DEF/MDEF: 100/0
  • Class: MVP
  • Family: Formless
  • Property: Fire LV4
  • Size: Small
  • EXP/JEXP: 0/0
Link here

Balder Realm (Payon)

*Added by 2019.12.11 update

Gullinbursti Gullinbursti
  • Level: 118
  • HP: 78,000
  • Class: Normal
  • Family: Brute
  • Property: Earth LV2
  • Size: Large
  • EXP/JEXP: 8814/7552
Link here
Savage Savage
  • Level: 59
  • HP: 2301
  • Class: Normal
  • Family: Brute
  • Property: Earth LV2
  • Size: Large
  • EXP/JEXP: 0/0
Link here
Leib Olmai Leib Olmai
  • Level: 120
  • HP: 105,000
  • Class: Normal
  • Family: Brute
  • Property: Earth LV1
  • Size: Large
  • EXP/JEXP: 9766/8462
Link here
Robust Leib Olmai Robust Leib Olmai
  • Level: 120
  • HP: 1,050,000
  • Class: Normal
  • Family: Brute
  • Property: Earth LV1
  • Size: Large
  • EXP/JEXP: 48830/126930
Link here
Moonlight Flower Moonlight Flower
  • Level: 79
  • HP: 324,000
  • Class: Boss
  • Family: Demon
  • Property: Fire LV3
  • Size: Medium
  • EXP/JEXP: 183744/135720
Link here

Luina Realm (Aldeberan)

*Added by 2019.12.11 update

Giant Hornet Giant Hornet
  • Level: 116
  • HP: 52,000
  • Class: Normal
  • Family: Insect
  • Property: Wind LV1
  • Size: Small
  • EXP/JEXP: 7882/7076
Link here
Leader Giant Hornet Leader Giant Hornet
  • Level: 116
  • HP: 260,000
  • Class: Normal
  • Family: Insect
  • Property: Wind LV1
  • Size: Small
  • EXP/JEXP: 39410/106140
Link here
Ancient Worm Ancient Worm
  • Level: 122
  • HP: 99,000
  • Class: Normal
  • Family: Insect
  • Property: Poison LV1
  • Size: Large
  • EXP/JEXP: 10498/9028
Link here
Argiope Argiope
  • Level: 75
  • HP: 3105
  • Class: Normal
  • Family: Insect
  • Property: Poison LV1
  • Size: Large
  • EXP/JEXP: 0/0
Link here
Mistress Mistress
  • Level: 78
  • HP: 378000
  • Class: BOss
  • Family: Insect
  • Property: Wind LV4
  • Size: Small
  • EXP/JEXP: 184140/150660
Link here

Monster Drop Information

*Removed by 2019.12.11 update

MonsterDrops
Creamy FearButterfly Wing, Silver Robe [1], Honey, Fancy Flower, Violet Siege Potion Box, Guild Coin, Guild Coin Pouch, Creamy Fear Card
CaterpillarFeather, Brigan, Guild Coin, Great Nature, Old Blue Box, Star Crumb, Guild Coin Pouch, Caterpillar Card
Enraged CaterpillarFeather, Brigan, Guild Coin, Great Nature, Old Blue Box, Star Crumb, Guild Coin Pouch, Caterpillar Card
Zombie MasterTattered Clothes, Sticky Mucus, Horrendous Mouth, Ruby, Opal, Guild Coin, Guild Coin Pouch, Zombie Master Card
Wraith DeadFabric, Veil, Manteau [1], Red Gemstone, 3carat Diamond, Guild Coin, Guild Coin Pouch, Wraith Dead Card
Leader Zombie MasterTattered Clothes, Sticky Mucus, Horrendous Mouth, Ruby, Opal, Guild Coin, Guild Coin Pouch, Zombie Master Card
Old Treasure ChestGuild Coin, Guild Coin Pouch

Items

General Items

You can obtain Guild Coin (길드 아지트 주화) Guild Coin (길드 아지트 주화) and Guild Medal (길드 훈장) Guild Medal (길드 훈장) *Added by 2019.12.11 update by defeating monsters in the Guild Dungeon, and exchange them for various consumption and equipment items through the Guild Coin Merchant NPC in the Guild Office.

  • Guild Office Location: prontera 75/102
  • Guild Coin Merchant: prt_in 210/161*Armor Merchant becomes Guild Coin Merchant, consolidating everything by the 2019.12.11 update
  • Armor Vendor: prt_in 208/161*Removed by 2019.12.11 update
  • Potions Wholesaler: prt_in 206/161*Removed by 2019.12.11 update
Obtained From: Guild Coin Pouch, Thick Guild Coin Pouch*Added by 2019.12.11 update, Creamy Fear, Caterpillar, Enraged Caterpillar, Wraith Dead, Zombie Master, Leader Zombie Master
  • A valuable coin that can be obtained in a Guild Dungeon.
  • You can exchange these for items by taking them to the appropriate NPC.
  • Weight: 0
  • All moveable
Obtained From: Ancient Worm, Leib Olmai, Robust Leib Olmai, Gullinbursti, Giant Hornet, Leader Giant Hornet, Old Treasure Chest, 500 Guild Castle Coin
  • A valuable medal that can be obtained in a Guild Dungeon.
  • You can exchange these for items by taking them to the appropriate NPC.
  • *Added by 2019.12.11 update
  • Weight: 5
  • All moveable
Obtained From: Creamy Fear, Caterpillar, Enraged Caterpillar, Wraith Dead, Zombie Master, Leader Zombie Master, Old Treasure Chest
  • A pouch containing Guild Coins. When used, a random number of Guild Coin will appear.
  • Caution! If you open the pouch and exceed your weight or item limit, the item may be lost!
  • Weight: 10
  • All moveable
Obtained From: Ancient Worm, Leib Olmai, Robust Leib Olmai, Gullinbursti, Giant Hornet, Leader Giant Hornet, Creamy Fear, Caterpillar, Enraged Caterpillar, Wraith Dead, Zombie Master, Leader Zombie Master, Old Treasure Chest
  • A pouch bursting with Guild Coins. When used, a random number of Guild Coin will appear.
  • Caution! If you open the pouch and exceed your weight or item limit, the item may be lost!
  • *Added by 2019.12.11 update
  • Weight: 20
  • All moveable
Obtained From: Old Treasure Chest, Violet Siege Potion Box, 2 Guild Coin
  • Can only be used in PVP, Town, and WoE areas.
  • It has a rich taste of red and blue and has a feeling of familiarity like the Mjolnir Mountains.
  • Recovers about 500 HP and about 60 SP.
  • Weight: 8
  • All moveable
Obtained From: Ancient Worm, Leib Olmai, Robust Leib Olmai, Gullinbursti, Giant Hornet, Leader Giant Hornet, Old Treasure Chest, 5 Guild Coin
  • Can only be used in PVP, Town, and WoE areas.
  • It has a rich taste of red and blue and has a feeling of familiarity like the Mjolnir Mountains.
  • Boasts a 50% increase in capacity compared to the normal-sized one.
  • Recovers about 750 HP and about 100 SP.
  • *Added by 2019.12.11 update
  • Weight: 10
  • All moveable
Obtained From: Giant Hornet, Leader Giant Hornet*Added by 2019.12.11 update, Creamy Fear, 90 Guild Coin
  • Can only be used in PVP, Town, and WoE areas.
  • A box containing 50 Violet Siege Potions. Note: Consuming these potions anywhere but in PVP/WoE areas and Town has no effect!
  • Weight: 10
  • All moveable
Obtained From: 3 Guild Medal
  • A mysterious potion that speeds up a character very quickly for a short period of time.
  • *Added by 2019.12.11 update
  • Weight: 10
  • Cannot be traded
Obtained From: 50 Guild Medal
  • A bag commonly used by researchers in the Alchemist Association. Contains one each of the following: Bottle Grenade (화염병), Acid Bottle (염산병), Plant Bottle (식인식물병), Glistening Coat (코팅약), Marine Sphere Bottle (기뢰병), Poison Bottle (독약병).
  • *Added by 2019.12.11 update
  • Weight: 1
  • All moveable
Obtained From: 3000 Guild Coin
  • A box containing enchants that can be given to Greater Guild equipment. You don't know what's in it until it opens.
  • *Added by 2019.12.11 update
  • Weight: 10
  • All moveable

Cards

CardDescription
Zombie Master CardWhenever an Undead race monster is killed with a melee physical attack, the user recovers SP by 5. Drains 5 SP as the weapon is unequipped.
Compounded on: Weapon
Suffix: of Undead Soul Eater
Wraith Dead CardAdds a 6% chance of casting Curse on an enemy when receiving a physical attack.
Compounded on: Armor
Suffix: of Misfortune
Creamy Fear CardAdds a 6% chance of casting Confusion on an enemy when receiving a physical attack.
Compounded on: Armor
Suffix: of Mayhem
Caterpillar CardWhenever a Plant race monster is killed with a melee physical attack, the user recovers SP by 5. Drains 5 SP as the weapon is unequipped.
Compounded on: Weapon
Suffix: of Plant Soul Eater
Gullinbursti CardEach time you kill a Fish-race monster, +10% on EXP gained.Increases physical damage taken from Fish-race monsters by 20%.
Compounded on: Shoes
Prefix: Angler's

*Added by 2019.12.11 update

Leib Olmai CardWhenever you kill a Brute-race monster, there is a chance to get Red Blood. Increases resistance to fire attacks by 10%.
Compounded on: Helm
Suffix: of Redstone

*Added by 2019.12.11 update

Giant Hornet CardWhenever you kill an Insect-race monster, you have a chance to get a Wind of Verdure. 10% increased resistance to wind attacks.
Compounded on: Helm
Suffix: of Yellowstone

*Added by 2019.12.11 update

Ancient Worm CardEach time you kill a Demon-race monster, +10% on EXP gained.Increases physical damage taken from Demon-race monsters by 20%.
Compounded on: Shoes
Prefix: Exorcist's

*Added by 2019.12.11 update

Weapons & Equipment

Weapons and Equipment can be purchased with Guild Coins from the Guild Coin Merchant located in the Guild Office.

Greater Guild Equipment can be crafted with +7 Lesser Guild Equipment and Guild Coins. Greater Guild Merchant located in the Guild Office at prt_in 206, 161.*Added by 2019.12.11 update

Lesser Guild Weapons

Lesser Guild Cleaver Lesser Guild Cleaver One-handed Ax
  • Crafted From: 1000 Guild Coin
  • Can Wear: Swordsman, Merchant
  • Required Level: 70
  • Weight: 100 · ATK: 110 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Indestructible.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, has a chance to inflict Level 1 [Fatal Wound] when using Acid Terror and Mammonite skills.
Link here
  • Crafted From: 1000 Guild Coin
  • Can Wear: Novice, Swordsman, Merchant, Acolyte
  • Required Level: 70
  • Weight: 90 · ATK: 110 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Indestructible.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, has a chance to increase ASPD by 10% and the ability to [Stun] when using normal physical attacks, with [Stun] rate increasing according to [Mace Mastery] level.
Link here
Lesser Guild Pike Lesser Guild Pike One-handed Spear
  • Crafted From: 1000 Guild Coin
  • Can Wear: Swordsman
  • Required Level: 70
  • Weight: 90 · ATK: 110 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when [Provoke] is successful against a target, has a chance to activate for 10 seconds an increase in [Pierce] damage by 20% and a chance for [Pierce] to [Stun] and [Blind] the enemy. Depending on the level of [Spear Mastery], the damage, [Stun], and [Blind] probability of [Pierce] are increased for those 10 seconds.
Link here
Lesser Guild Flamberge Lesser Guild Flamberge One-handed Sword
  • Crafted From: 1000 Guild Coin
  • Can Wear: Crusader
  • Required Level: 70
  • Weight: 70 · ATK: 110 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, if [Devotion] is successfully cast on the target, for 30 seconds +1000 MaxHP for the caster, with an additional +50 MaxHP per 1 refine.
Link here
  • Crafted From: 1000 Guild Coin
  • Can Wear: Assassin
  • Required Level: 70
  • Weight: 60 · ATK: 125 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, has a chance to activate for 7 seconds +20% critical damage when doing a normal physical attack, with that critical damage increasing by 2% per weapon refine.
Link here
Lesser Guild Claymore Lesser Guild Claymore Two-handed Sword
  • Crafted From: 1000 Guild Coin
  • Can Wear: Swordsman
  • Required Level: 70
  • Weight: 130 · ATK: 175 · Level: 3
  • "PVP and WoE-area options only"
  • +25% increase in physical damage against players.
  • Ignores 10% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, has a chance to activate for 7 seconds ignoring an additional 10% of a player's DEF when doing a normal physical attack.
Link here
  • Crafted From: 1000 Guild Coin
  • Can Wear: Monk
  • Required Level: 70
  • Weight: 30 · ATK: 40 · Level: 3
  • "PVP and WoE-area options only"
  • +25% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, [Asura Strike] fixed casting -30%. For 20 seconds after using [Explosion Spirits] ATK +30, with an additional ATK increase per weapon refine.
Link here
  • Crafted From: 1000 Guild Coin
  • Can Wear: Mage, Acolyte, Soul Linker
  • Required Level: 70
  • Weight: 50 · ATK: 70 · Level: 3
  • MATK +125.
  • "PVP and WoE-area options only"
  • +10% increased heal amount.
  • -5% after cast delay.
  • Indestructible.
  • Per refine, +1% increased heal amount, and -2% SP consumption for [Increase Agility] and [Blessing].

  • If +7 or higher, +5% additional heal amount.
  • If +9 or higher, +10% additional heal amount.

  • If +10 or higher, when using [Heal], has a chance to activate +25% heal amount for 10 seconds, with that heal amount increasing by an additional 1% per refine rate.
Link here
  • Crafted From: 1000 Guild Coin
  • Can Wear: Blacksmith, Alchemist
  • Required Level: 70
  • Weight: 150 · ATK: 175 · Level: 3
  • "PVP and WoE-area options only"
  • +25% increase in physical damage against players.
  • Ignores 10% of the player's DEF.
  • Indestructible.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players, has a chance of triggering [Fatal Wound] on a normal physical attack, and +10% ASPD.

  • If +10 or higher, when using [Power Thrust], has a chance to activate the ability to destroy a player's weapon when physically attacking for 20 seconds. Destruction chance increases according to refine level.
Link here
Lesser Guild Lance Lesser Guild Lance Two-handed Spear
  • Crafted From: 1000 Guild Coin
  • Can Wear: Swordsman
  • Required Level: 70
  • Weight: 130 · ATK: 220 · Level: 3
  • "PVP and WoE-area options only"
  • +25% increase in physical damage against players.
  • Ignores 10% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players, has a chance of triggering [Fatal Wound] on a normal physical attack, and +10% ASPD.

  • If +10 or higher, when [Pierce] is used there is a chance to [Stun] the enemy, with the stun chance increasing according to weapon refine. When using [Holy Cross], there is a certain chance of inflicting [Silence] on the enemy, with that chance increasing according to weapon refine.
Link here
Lesser Guild Staff Lesser Guild Staff Two-handed Staff
  • Crafted From: 1000 Guild Coin
  • Can Wear: Mage, Acolyte, Soul Linker
  • Required Level: 70
  • Weight: 80 · ATK: 70 · Level: 3
  • MATK + 180.
  • "PVP and WoE-area options only"
  • MATK +15% against players.
  • Ignores 10% of player's MDEF.
  • Indestructible.
  • Per refine, +1% increased magical damage against players, +3% [Meteor Storm] and [Storm Gust] damage, MaxHP -2%.
  • Per 2 refine, MATK +5.

  • If +7 or higher, ignores an additional 10% of a player's MDEF.
  • If +9 or higher, +5% additional MATK against players.
Link here
  • Crafted From: 1000 Guild Coin
  • Can Wear: Thief, Archer, Rogue
  • Required Level: 70
  • Weight: 50 · ATK: 90 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 10% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when [Improve Concentration] is used, has a chance to activate a 20% increase in [Double Strafe] damage and add +20 HIT for 10 seconds, with that HIT and [Double Strafe] damage additionally increasing depending on the weapon's refine level.
Link here
Lesser Guild Guitar Lesser Guild Guitar Musical Instrument
  • Crafted From: 1000 Guild Coin
  • Can Wear: Bard
  • Required Level: 70
  • Weight: 40 · ATK: 70 · Level: 3
  • "PVP and WoE-area options only"
  • +15% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when [Adaptation to Circumstances] is used, has a chance to activate a 30% increase in [Musical Strike] damage, add +20 HIT, and decrease variable casting by 30% for 60 seconds, with that HIT and [Musical Strike] damage additionally increasing depending on the weapon's refine level.
Link here
  • Crafted From: 1000 Guild Coin
  • Can Wear: Dancer
  • Required Level: 70
  • Weight: 40 · ATK: 70 · Level: 3
  • "PVP and WoE-area options only"
  • +15% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when [Adaptation to Circumstances] is used, has a chance to activate a 30% increase in [Throw Arrow] damage, add +20 HIT, and decrease variable casting by 30% for 60 seconds, with that HIT and [Throw Arrow] damage additionally increasing depending on the weapon's refine level.
Link here
  • Crafted From: 1000 Guild Coin
  • Can Wear: Novice, Swordsman, Archer, Thief, Mage, Merchant, Ninja, Soul Linker
  • Required Level: 70
  • Weight: 30 · ATK: 90 · Level: 3
  • "PVP and WoE-area options only"
  • +15% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when using [Hide], has a chance to activate +50% [Raid] damage and HIT +30 for 20 seconds.
Link here
  • Crafted From: 1000 Guild Coin
  • Can Wear: Mage, Acolyte, Soul Linker
  • Required Level: 70
  • Weight: 50 · ATK: 60 · Level: 3
  • MATK + 115.
  • "PVP and WoE-area options only"
  • MATK +15% against players.
  • Ignores 10% of player's MDEF.
  • Indestructible.
  • Per refine, +1% increased magical damage against players.
  • Per 2 refine, MATK +5.

  • If +7 or higher, ignores an additional 5 of a player's MDEF.
  • If +9 or higher, +5% additional MATK against players.

  • If +10 or higher, -30% variable cast time for [Land Protector]. When using [Deluge], [Violent Gale], or [Volcano], has a chance to activate for 10 seconds a reduction in gemstone consumption by 1 for all magic.
Link here
  • Crafted From: 1000 Guild Coin
  • Can Wear: Ninja
  • Required Level: 70
  • Weight: 150 · ATK: 175 · Level: 3
  • "PVP and WoE-area options only"
  • +25% increase in physical damage against players.
  • Ignores 10% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when using [Throw Huuma Shuriken], has a chance to activate ignoring an additional 10% of the player's DEF for 20 seconds, with this percentage increasing by 1% per weapon refine level.
  • *Added with Ninja
Link here

Lesser Guild Equipment

  • Crafted From: 200 Guild Coin
  • Can Wear: Novice, Mage, Acolyte, Soul Linker
  • Required Level: 70
  • Weight: 50 · DEF: 25
  • A robe made to be easily worn by beginners.
  • "PVP and WoE-area options only"
  • MaxHP +700, MaxSP +50, MDEF +5, Player Resistance +2%

  • If the sum of the refine rate is 21+ when equipped with Lesser Guild Shoes and Lesser Guild Muffler, HP +700 and Player Resistance +6%.
Link here
  • Crafted From: 200 Guild Coin
  • Can Wear: Swordsman, Merchant, Thief, Archer, Ninja
  • Required Level: 70
  • Weight: 150 · DEF: 30
  • A suit made to be easily worn by beginners.
  • "PVP and WoE-area options only"
  • MaxHP +800, MDEF +5, Player Resistance +3%

  • If the sum of the refine rate is 21+ when equipped with Lesser Guild Boots and Lesser Guild Manteau, HP +800 and Player Resistance +7%.
Link here
  • Crafted From: 200 Guild Coin
  • Can Wear: Swordsman, Merchant, Taekwon Kid, Taekwon Master
  • Required Level: 70
  • Weight: 150 · DEF: 30
  • A plate made to be easily worn by beginners.
  • "PVP and WoE-area options only"
  • MaxHP +900, Player Resistance +4%

  • If the sum of the refine rate is 21+ when equipped with Lesser Guild Greaves and Lesser Guild Manteau, HP +900 and Player Resistance +8%.
Link here
  • Crafted From: 200 Guild Coin
  • Can Wear: All jobs except Novice
  • Required Level: 70
  • Weight: 30 · DEF: 16
  • A cloak made to be easily worn by beginners.
  • "PVP and WoE-area options only"
  • MaxHP +250, Player Resistance +2%, MDEF +1
Link here
  • Crafted From: 200 Guild Coin
  • Can Wear: All jobs
  • Required Level: 70
  • Weight: 15 · DEF: 7
  • A muffler made to be easily worn by beginners.
  • "PVP and WoE-area options only"
  • MaxHP +150, Player Resistance +1%, MDEF +1
Link here
  • Crafted From: 200 Guild Coin
  • Can Wear: Novice, Mage, Acolyte, Soul Linker
  • Required Level: 70
  • Weight: 20 · DEF: 7
  • Shoes made to be easily worn by beginners.
  • "PVP and WoE-area options only"
  • MaxHP +250, Player Resistance +1%, MDEF +5
Link here
  • Crafted From: 200 Guild Coin
  • Can Wear: Swordsman, Merchant, Thief, Archer, Ninja
  • Required Level: 70
  • Weight: 50 · DEF: 10
  • Boots made to be easily worn by beginners.
  • "PVP and WoE-area options only"
  • MaxHP +400, Player Resistance +2%, MDEF +3
Link here
  • Crafted From: 200 Guild Coin
  • Can Wear: Swordsman, Merchant, Taekwon Kid, Taekwon Master
  • Required Level: 70
  • Weight: 80 · DEF: 15
  • Greaves made to be easily worn by beginners.
  • "PVP and WoE-area options only"
  • MaxHP +500, Player Resistance +3%, MDEF +1
Link here

Greater Guild Weapons

*Added by 2019.12.11 update

The only difference between this and the Lesser Guild weapons is increased ATK/MATK, and that these are enchantable.

  • Crafted From: 1000 Guild Coin, 1 +7 Lesser Guild Cleaver
  • Can Wear: Swordsman, Merchant
  • Required Level: 70
  • Weight: 100 · ATK: 130 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Indestructible.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, has a chance to inflict Level 1 [Fatal Wound] when using Acid Terror and Mammonite skills.
Link here
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Morning Star
  • Can Wear: Novice, Swordsman, Merchant, Acolyte
  • Required Level: 70
  • Weight: 90 · ATK: 130 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Indestructible.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, has a chance to increase ASPD by 10% and the ability to [Stun] when using normal physical attacks, with [Stun] rate increasing according to [Mace Mastery] level.
Link here
Greater Guild Pike Greater Guild Pike One-handed Spear
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Pike
  • Can Wear: Swordsman
  • Required Level: 70
  • Weight: 90 · ATK: 130 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when [Provoke] is successful against a target, has a chance to activate for 10 seconds an increase in [Pierce] damage by 20% and a chance for [Pierce] to [Stun] and [Blind] the enemy. Depending on the level of [Spear Mastery], the damage, [Stun], and [Blind] probability of [Pierce] are increased for those 10 seconds.
Link here
Greater Guild Flamberge Greater Guild Flamberge One-handed Sword
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Flamberge
  • Can Wear: Crusader
  • Required Level: 70
  • Weight: 70 · ATK: 130 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, if [Devotion] is successfully cast on the target, for 30 seconds +1000 MaxHP for the caster, with an additional +50 MaxHP per 1 refine.
Link here
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Jamadhar
  • Can Wear: Assassin
  • Required Level: 70
  • Weight: 60 · ATK: 145 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, has a chance to activate for 7 seconds +20% critical damage when doing a normal physical attack, with that critical damage increasing by 2% per weapon refine.
Link here
Greater Guild Claymore Greater Guild Claymore Two-handed Sword
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Claymore
  • Can Wear: Swordsman
  • Required Level: 70
  • Weight: 130 · ATK: 195 · Level: 3
  • "PVP and WoE-area options only"
  • +25% increase in physical damage against players.
  • Ignores 10% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, has a chance to activate for 7 seconds ignoring an additional 10% of a player's DEF when doing a normal physical attack.
Link here
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Fist
  • Can Wear: Monk
  • Required Level: 70
  • Weight: 30 · ATK: 80 · Level: 3
  • "PVP and WoE-area options only"
  • +25% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, [Asura Strike] fixed casting -30%. For 20 seconds after using [Explosion Spirits] ATK +30, with an additional ATK increase per weapon refine.
Link here
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Healing Staff
  • Can Wear: Mage, Acolyte, Soul Linker
  • Required Level: 70
  • Weight: 50 · ATK: 70 · Level: 3
  • MATK +145.
  • "PVP and WoE-area options only"
  • +10% increased heal amount.
  • -5% after cast delay.
  • Indestructible.
  • Per refine, +1% increased heal amount, and -2% SP consumption for [Increase Agility] and [Blessing].

  • If +7 or higher, +5% additional heal amount.
  • If +9 or higher, +10% additional heal amount.

  • If +10 or higher, when using [Heal], has a chance to activate +25% heal amount for 10 seconds, with that heal amount increasing by an additional 1% per refine rate.
Link here
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Two-handed Ax
  • Can Wear: Blacksmith, Alchemist
  • Required Level: 70
  • Weight: 150 · ATK: 195 · Level: 3
  • "PVP and WoE-area options only"
  • +25% increase in physical damage against players.
  • Ignores 10% of the player's DEF.
  • Indestructible.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players, has a chance of triggering [Fatal Wound] on a normal physical attack, and +10% ASPD.

  • If +10 or higher, when using [Power Thrust], has a chance to activate the ability to destroy a player's weapon when physically attacking for 20 seconds. Destruction chance increases according to refine level.
Link here
Greater Guild Lance Greater Guild Lance Two-handed Spear
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Lance
  • Can Wear: Swordsman
  • Required Level: 70
  • Weight: 130 · ATK: 240 · Level: 3
  • "PVP and WoE-area options only"
  • +25% increase in physical damage against players.
  • Ignores 10% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players, has a chance of triggering [Fatal Wound] on a normal physical attack, and +10% ASPD.

  • If +10 or higher, when [Pierce] is used there is a chance to [Stun] the enemy, with the stun chance increasing according to weapon refine. When using [Holy Cross], there is a certain chance of inflicting [Silence] on the enemy, with that chance increasing according to weapon refine.
Link here
Greater Guild Staff Greater Guild Staff Two-handed Staff
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Staff
  • Can Wear: Mage, Acolyte, Soul Linker
  • Required Level: 70
  • Weight: 80 · ATK: 70 · Level: 3
  • MATK + 200.
  • "PVP and WoE-area options only"
  • MATK +15% against players.
  • Ignores 10% of player's MDEF.
  • Indestructible.
  • Per refine, +1% increased magical damage against players, +3% [Meteor Storm] and [Storm Gust] damage, MaxHP -2%.
  • Per 2 refine, MATK +5.

  • If +7 or higher, ignores an additional 10% of a player's MDEF.
  • If +9 or higher, +5% additional MATK against players.
Link here
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Hunter Bow
  • Can Wear: Thief, Archer, Rogue
  • Required Level: 70
  • Weight: 50 · ATK: 110 · Level: 3
  • "PVP and WoE-area options only"
  • +20% increase in physical damage against players.
  • Ignores 10% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when [Improve Concentration] is used, has a chance to activate a 20% increase in [Double Strafe] damage and add +20 HIT for 10 seconds, with that HIT and [Double Strafe] damage additionally increasing depending on the weapon's refine level.
Link here
Greater Guild Guitar Greater Guild Guitar Musical Instrument
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Guitar
  • Can Wear: Bard
  • Required Level: 70
  • Weight: 40 · ATK: 90 · Level: 3
  • "PVP and WoE-area options only"
  • +15% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when [Adaptation to Circumstances] is used, has a chance to activate a 30% increase in [Musical Strike] damage, add +20 HIT, and decrease variable casting by 30% for 60 seconds, with that HIT and [Musical Strike] damage additionally increasing depending on the weapon's refine level.
Link here
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Lariat
  • Can Wear: Dancer
  • Required Level: 70
  • Weight: 40 · ATK: 90 · Level: 3
  • "PVP and WoE-area options only"
  • +15% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when [Adaptation to Circumstances] is used, has a chance to activate a 30% increase in [Throw Arrow] damage, add +20 HIT, and decrease variable casting by 30% for 60 seconds, with that HIT and [Throw Arrow] damage additionally increasing depending on the weapon's refine level.
Link here
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Gladius
  • Can Wear: Novice, Swordsman, Archer, Thief, Mage, Merchant, Ninja, Soul Linker
  • Required Level: 70
  • Weight: 30 · ATK: 110 · Level: 3
  • "PVP and WoE-area options only"
  • +15% increase in physical damage against players.
  • Ignores 5% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when using [Hide], has a chance to activate +50% [Raid] damage and HIT +30 for 20 seconds.
Link here
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Arc Wand
  • Can Wear: Mage, Acolyte, Soul Linker
  • Required Level: 70
  • Weight: 50 · ATK: 60 · Level: 3
  • MATK + 140.
  • "PVP and WoE-area options only"
  • MATK +15% against players.
  • Ignores 10% of player's MDEF.
  • Indestructible.
  • Per refine, +1% increased magical damage against players.
  • Per 2 refine, MATK +5.

  • If +7 or higher, ignores an additional 5 of a player's MDEF.
  • If +9 or higher, +5% additional MATK against players.

  • If +10 or higher, -30% variable cast time for [Land Protector]. When using [Deluge], [Violent Gale], or [Volcano], has a chance to activate for 10 seconds a reduction in gemstone consumption by 1 for all magic.
Link here
  • Crafted From: 1000 Guild Coin, +7 Lesser Guild Huuma Shuriken
  • Can Wear: Ninja
  • Required Level: 70
  • Weight: 150 · ATK: 195 · Level: 3
  • "PVP and WoE-area options only"
  • +25% increase in physical damage against players.
  • Ignores 10% of the player's DEF.
  • Per refine, +1% additional increase in physical damage against players.

  • If +7 or higher, ignores an additional 5% of the player's DEF.
  • If +9 or higher, +15% additional increase in physical damage against players.

  • If +10 or higher, when using [Throw Huuma Shuriken], has a chance to activate ignoring an additional 10% of the player's DEF for 20 seconds, with this percentage increasing by 1% per weapon refine level.
Link here

Greater Guild Equipment

*Added by 2019.12.11 update

  • Crafted From: 500 Guild Coin, +7 Lesser Guild Robe
  • Can Wear: Novice, Mage, Acolyte, Soul Linker
  • Required Level: 70
  • Weight: 50 · DEF: 25
  • A robe designed for seasoned guild members.
  • "PVP and WoE-area options only"
  • MaxHP +1050, MaxSP +150, MDEF +5, Player Resistance +3%
  • If +7 or greater, MATK +5%.

  • If the sum of the refine rate is 21+ when equipped with Greater Guild Shoes and Greater Guild Muffler, HP +1600 and Player Resistance +7%.
Link here
  • Crafted From: 500 Guild Coin, +7 Lesser Guild Suit
  • Can Wear: Swordsman, Merchant, Thief, Archer, Ninja
  • Required Level: 70
  • Weight: 150 · DEF: 30
  • A suit designed for seasoned guild members.
  • "PVP and WoE-area options only"
  • MaxHP +1150, SP +100, MDEF +5, Player Resistance +4%
  • If +7 or greater, ATK +5%.

  • If the sum of the refine rate is 21+ when equipped with Greater Guild Boots and Greater Guild Manteau, HP +1800 and Player Resistance +8%.
Link here
  • Crafted From: 500 Guild Coin, +7 Lesser Guild Plate
  • Can Wear: Swordsman, Merchant, Taekwon Kid, Taekwon Master
  • Required Level: 70
  • Weight: 150 · DEF: 30
  • A plate designed for seasoned guild members.
  • "PVP and WoE-area options only"
  • MaxHP +1250, SP +50, Player Resistance +5%
  • If +7 or greater, +2% additional Player Resistance.

  • If the sum of the refine rate is 21+ when equipped with Greater Guild Greaves and Greater Guild Manteau, HP +2000 and Player Resistance +9%.
Link here
  • Crafted From: 500 Guild Coin, +7 Lesser Guild Manteau
  • Can Wear: All jobs except Novice
  • Required Level: 70
  • Weight: 30 · DEF: 16
  • A manteau designed for seasoned guild members.
  • "PVP and WoE-area options only"
  • MaxHP +350, Player Resistance +3%, MDEF +2
  • If +7 or greater, +2% additional Player Resistance.
Link here
  • Crafted From: 500 Guild Coin, +7 Lesser Guild Muffler
  • Can Wear: All jobs
  • Required Level: 70
  • Weight: 15 · DEF: 7
  • A muffler designed for seasoned guild members.
  • "PVP and WoE-area options only"
  • MaxHP +250, Player Resistance +3%, MDEF +2
  • If +7 or greater, ATK +35, MATK +35.
Link here
  • Crafted From: 500 Guild Coin, +7 Lesser Guild Shoes
  • Can Wear: Novice, Mage, Acolyte, Soul Linker
  • Required Level: 70
  • Weight: 20 · DEF: 7
  • Shoes designed for seasoned guild members.
  • "PVP and WoE-area options only"
  • MaxHP +350, Player Resistance +1%, MDEF +7
  • If +7 or greater, MaxHP +10%, +1% additional Player Resistance.
Link here
  • Crafted From: 500 Guild Coin, +7 Lesser Guild Boots
  • Can Wear: Swordsman, Merchant, Thief, Archer, Ninja
  • Required Level: 70
  • Weight: 50 · DEF: 10
  • Boots designed for seasoned guild members.
  • "PVP and WoE-area options only"
  • MaxHP +550, Player Resistance +2%, MDEF +4
  • If +7 or greater, MaxHP +10%, +1% additional Player Resistance.
Link here
  • Crafted From: 500 Guild Coin, +7 Lesser Guild Greaves
  • Can Wear: Swordsman, Merchant, Taekwon Kid, Taekwon Master
  • Required Level: 70
  • Weight: 80 · DEF: 15
  • Greaves designed for seasoned guild members.
  • "PVP and WoE-area options only"
  • MaxHP +750, Player Resistance +3%, MDEF +2
  • If +7 or greater, MaxHP +10%, +1% additional Player Resistance.
Link here

Enchants

*Added by 2019.12.11 update

  • One can enchant or reset enchantments on Greater Guild Member Armor & Weapons.
  • Enchants are obtained from the Greater Guild Enchant Box (see above).
  • While wearing the Greater Guild Member Armor or Weapon, and while having the Greater Guild Enchant Box in your inventory, you can talk to [Sertis Maple] in the Guild Office at prt_in 202, 164 to grant an enchant. Sertis Maple will also reset enchants.

Enchant Reset

  • To reset, item must have at least one enchant.
  • Sertis Maple (prt_in 202, 164) can reset your enchants.
  • For 25% reset chance, pay 700,000 zeny + 2 Guild Medal.
  • For 100% reset chance, pay 25 Gel Star.
  • On failure the equipment is NOT destroyed, regardless of payment method used.

Equipment Able To Enchant

  • Greater Guild Robe
  • Greater Guild Suit
  • Greater Guild Plate
  • Greater Guild Cleaver
  • Greater Guild Morning Star
  • Greater Guild Pike
  • Greater Guild Flamberge
  • Greater Guild Jamadhar
  • Greater Guild Claymore
  • Greater Guild Fist
  • Greater Guild Healing Staff
  • Greater Guild Two-handed Ax
  • Greater Guild Lance
  • Greater Guild Staff
  • Greater Guild Hunter Bow
  • Greater Guild Guitar
  • Greater Guild Lariat
  • Greater Guild Gladius
  • Greater Guild Arc Wand
  • Greater Guild Huuma Shuriken

Enchant List

  • Enchants can be assigned to the 3rd or 4th slot.
  • The same enchant can be given multiple times.
  • Enchants are divided into two groups: armor-only and weapon-only. Within each group, any enchant can be assigned to any piece.

Armor-only Enchants

  • Reduces damage taken from [Gravitation Field] by 15%.
Link here
  • Reduces damage taken from [Napalm Vulcan] by 15%.
Link here
  • Reduces damage taken from [Double Strafe] by 15%.
Link here
  • Reduces damage taken from [Lord of Vermilion] by 15%.
Link here
  • Reduces damage taken from [Magnus Exorcismus] by 15%.
Link here
  • Reduces damage taken from [Meteor Storm] by 15%.
Link here
  • Reduces damage taken from [Meteor Assault] by 15%.
Link here
  • Reduces damage taken from [Bowling Bash] by 15%.
Link here
  • Reduces damage taken from [Blitz Beat] by 15%.
Link here
  • Reduces damage taken from [Sharp Shooting] by 15%.
Link here
  • Reduces damage taken from [Sonic Blow] by 15%.
Link here
  • Reduces damage taken from [Shield Boomerang] by 15%.
Link here
  • Reduces damage taken from [Shield Chain] by 15%.
Link here
  • Reduces damage taken from [Storm Gust] by 15%.
Link here
  • Reduces damage taken from [Spiral Pierce] by 15%.
Link here
  • Reduces damage taken from [Asura Strike] by 15%.
Link here
  • Reduces damage taken from [Arrow Vulcan] by 15%.
Link here
  • Reduces damage taken from [Acid Demonstration] by 15%.
Link here
  • Reduces damage taken from [Water Ball] by 15%.
Link here
  • Reduces damage taken from [Investigate] by 15%.
Link here
  • Reduces damage taken from [Falcon Assault] by 15%.
Link here
  • Reduces damage taken from [Pierce] by 15%.
Link here
  • Reduces damage taken from [Holy Cross] by 15%.
Link here

Weapon-only Enchants

  • Increases [Gravitation Field] damage by 7%.
Link here
  • Increases [Napalm Vulcan] damage by 7%.
Link here
  • Increases [Double Strafe] damage by 7%.
Link here
  • Increases [Lord of Vermilion] damage by 7%.
Link here
  • Increases [Magnus Exorcismus] damage by 7%.
Link here
  • Increases [Meteor Storm] damage by 7%.
Link here
  • Increases [Meteor Assault] damage by 7%.
Link here
  • Increases [Bowling Bash] damage by 7%.
Link here
  • Increases [Blitz Beat] damage by 7%.
Link here
  • Increases [Sharp Shooting] damage by 7%.
Link here
  • Increases [Sonic Blow] damage by 7%.
Link here
  • Increases [Shield Boomerang] damage by 7%.
Link here
  • Increases [Shield Chain] damage by 7%.
Link here
  • Increases [Storm Gust] damage by 7%.
Link here
  • Increases [Spiral Pierce] damage by 7%.
Link here
  • Increases [Asura Strike] damage by 7%.
Link here
  • Increases [Arrow Vulcan] damage by 7%.
Link here
  • Increases [Acid Demonstration] damage by 7%.
Link here
  • Increases [Water Ball] damage by 7%.
Link here
  • Increases [Investigate] damage by 7%.
Link here
  • Increases [Falcon Assault] damage by 7%.
Link here
  • Increases [Pierce] damage by 7%.
Link here
  • Increases [Holy Cross] damage by 7%.
Link here
  • Increases [Killing Stroke] damage by 7%.
Link here

Ragnarok Zero Changelogs

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